Have You Got Game? A Brief Overview of Games in Education
MMOs and MMORPGsMMOs are Massive Multiplayer Online Games; MMORPG is a sub-genre of MMO and stands for Massive Multiplayer Online Role Playing Game. One of the most famous of these is World of Warcraft (WoW), which has been used to teach topics as varied as Economics, Leadership, Language Arts, and Digital Citizenship. MMOs are characterized by online, multiplayer gameplay in a fantasy world. Each player interacts with the game and other players through an “avatar,” or player-created character. MMOs are quest based, and most quests are designed to be complete by a group of players working together. This team dynamic gives rise to “guilds” where players join a group in order to engage in collaborative play. Helpful resources: For ideas on how to use MMOs in an academic setting, check out the WoW in School Wiki and 10 Ways Teachers Are Using MMORPGs In The Classroom.
ARGsAlternate Reality Games (ARGs) are narratives or storylines part of an online community, but players perform tasks in the real world to complete quests in the game. Two examples of ARGs include the following:
ARGNet: Alternate Reality Gaming Network.